List Of Top 10 Best Offline Games For Android 2021

the best offline fighting games for android

the best offline fighting games for android - win

3 Quick Tl;Dr Android Game Reviews / Recommendations (Episode 161)

Welcome welcome, my fellow Android gamers, to this weekly tradition where I summarize the most interesting mobile games I have played this week :)
This episode includes an awesome samurai-inspired action fighting game, a fantastic RPG with Heroes of Might and Magic-inspired combat, and an old-school turn-based tactical indie RPG with more features and systems than most RPGs I’ve played on mobile.
Disagree with my opinion? Let’s have a friendly discussion below.
New to these posts? Check out the first one from 161 weeks ago here.
The games are "ranked" somewhat subjectively from best to worst, so take the ranking for what it is.

Let's get to the games:

Ronin: The Last Samurai [Game Size: 310 MB] (free)

Genre: Fighting / Action / Rogulite progression - Requires Online Access
Orientation: Landscape
Required Attention: Full
tl;dr review:
Ronin: The Last Samurai is a unique action fighting game with a beautiful "ink wash" art-style and Archero-inspired roguelike progression systems.
With only an attack and a defend button, combat seems deceptively simple at first but quickly turns into a game of masterfully blocking incoming attacks and identifying each enemy’s attack patterns. Most importantly, combat just feels great, and any attack or animation can be interrupted to block an incoming attack, which plays a big part in making it feel responsive. In fact, blocking at just the right time allows us to parry incoming attacks, which reduces the enemy’s “Posture”. Once posture has been fully reduced, the enemy gets stunned for a few seconds.
The core gameplay consists of a series of one-screen stages that each contain a few enemies, with bosses at every fifth and tenth stage. Every time we level up by defeating enemies, we get to pick one of three available abilities that last until we die, allowing us to gradually grow stronger. We fight until we die, and between deaths, we can then equip or upgrade loot found during combat, or spend gold to unlock random new permanent stat boosts to hopefully progress further the next time – much like in Archero.
Ronin: The Last Samurai monetizes through incentivized ads to revive once, an energy system that limits our play-session length, and iAPs for a premium currency used to instantly acquire new loot, buy forging scrolls used to upgrade equipment, and get more energy.
If you can live with the monetization and just play the game for 30-40 minutes at a time, it provides a challenging combat experience that is definitely worth checking out.
Google Play: Here
MiniReview link: Here

Rivengard [Total Game Size: 414 MB] (free)

Genre: RPG / Turn-based - Online & Offline Playable
Orientation: Portrait
Required Attention: Some
tl;dr review:
Rivengard is a fantasy-themed tactical RPG with an interesting turn-based combat system that has us build out a large team of heroes to fight through PvE campaign missions, AI PvP matches, guild raids, and much more, while collecting loot and gold to upgrade our heroes and forge better gear.
Every hero has unique stats and abilities, and at the start of each match, we select which to use and where to position them on the hex-grid playing field to best counter the opponents. We get to move every hero on each turn, and attack opponents with normal attacks or abilities if we’re within range, much like in the Heroes of Might and Magic PC games. The terrain even increases the strategic gameplay depth by including bushes to hide in, HP-recovering tiles, and elevated platforms that provide a damage boost, and since there is no auto-combat system, each fight is both engaging and fun.
Progression happens primarily through completing campaign levels and quests that provide shards, laurels, and gacha tokens used to unlock new and level up existing heroes. While it didn’t hinder my enjoyment of the game, there is an energy system that caps the speed of this progression by limiting our play-session length to roughly 20-30 minutes at a time.
Monetization happens through iAPs for a premium currency used to buy chests with resources and items, summon heroes, and recover energy when it has depleted. With lots of game modes and a guild system that the developer is actively expanding, Rivengard is a promising and fun RPG primarily held back by a monetization system that may frustrate some players.
Google Play: Here
MiniReview link: Here

Grim Wanderings 2 [Game Size: 114 MB] (free)

Genre: Strategy / Turn-Based / RPG / Indie / Complex - Offline Playable
Orientation: Landscape
Required Attention: Some
tl;dr review:
Grim Wanderings 2 is a deep old-school indie RPG with turn-based tactical combat, large hex-grid maps, lots of quests and random events, and 25 unique character classes.
In either the Adventure or Strategy mode, we travel a hex-grid world to fight enemies, hire new troops in towns, build new buildings, and complete quests or random events – a bit like in Heroes of Might and Magic. Once we’re ready, we can start exploring the many events and locations each hexagon world tile contains. For example, we may travel to a lake and meet a fisherman who we can forcefully ask to share his fish, or even rob. After selecting an action, we're shown eight cards of which we pick one to determine if our action fails or succeeds.
While there is already lots to dive into, the developer have an incredible amount of plans for the future, including an arena PvP mode, an endless mode, many more events, and even a game editor that will allow the community to create its own quests and events.
The game’s biggest flaw is its complex UI, which, in combination with the overwhelming amount of systems and features that are all available from the beginning, makes the game difficult to get into. There is also no auto-save, which can be a blessing or a curse depending on how you view it.
Grim Wanderings 2 monetizes through occasional ads and a 60-minute daily play-time limit, all of which can be removed through a single $2.99 iAP.
If you’re ready to dedicate the time it takes to fully understand the game, it may provide one of the deepest and most unique turn-based RPG experiences on mobile.
Google Play: Here
MiniReview link: Here
NEW REVIEW APP: You can search and filter reviews and games I've played (and more) in my app MiniReview: https://play.google.com/store/apps/details?id=minireview.best.android.games.reviews
Outdated (replaced by MiniReview): Sheet of all games I've played so far: https://docs.google.com/spreadsheets/d/1bf0OxtVxrboZqyEh01AxJYUUqHm8tEfh-Lx-SugcrzY/edit?usp=sharing
TL;DR Video Summary (with gameplay) of last week's 3 games: https://youtu.be/188UCN2mcAo
submitted by NimbleThor to AndroidGaming [link] [comments]

3 Quick Tl;Dr Android Game Reviews / Recommendations (Episode 158)

Happy Friday, my fellow Android gamer - and welcome back to this weekly rundown of the best games I have played this week :)
This episode includes a brilliant new roguelike action RPG, an amazing sci-fi multiplayer RPG with a huge focus on community and player-to-player trading, and the best high-quality sandbox mech shooter I’ve ever played on mobile!
Disagree with my opinion? Let’s have a friendly discussion below.
New to these posts? Check out the first one from 158 weeks ago here.
The games are "ranked" somewhat subjectively from best to worst, so take the ranking for what it is.

Let's get to the games:

DarkZone [Game Size: 439 MB] (free)

Genre: RPG / Online / Indie / Semi-idle - Requires Online Access
Orientation: Portrait
Required Attention: Some
tl;dr review:
Darkzone is story-driven sci-fi themed multiplayer RPG with crafting, guilds, real-time and idle co-op combat, player-to-player trading, an insane amount of awesome loot, and a great community.
Before entering combat in Darkzone, we must select another player’s hero to take with us into battle. The fight itself is semi-idle, which means the two heroes attack automatically, while we can tap on monsters’ weak points to deal more damage and pick up orbs that fill up a special ability bar. Combat is fast-paced, and there are even real-time co-op boss battles too. Additionally, we gain idle progression rewards when other players use our character to help them out in their own single-player fights.
Loot equipped as gear slowly breaks down when used, so we must repair or salvage it for crafting materials used to create modification implants that can be added to new gear. Combined with the Attributes and Skill systems, this provides a deep level of character customization. Alternatively, resources can be bought and sold on a real-time player-to-player marketplace – something that is very rare to see in a mobile game.
Darkzone monetizes through iAPs that focus almost exclusively on skins and cosmetics, which means the monetization is close to perfect. Combined with the game’s heavy emphasis on social interaction and play, Darkzone is one of the most interesting online RPGs I have ever played, and is a must-try for any sci-fi RPG fan.
Google Play: Here
MiniReview link: Here

Otherworld Legends [Game Size: 273 MB] (free)

Genre: RPG / Roguelike / Dungeon-crawler / Indie - Offline Playable
Orientation: Landscape
Required Attention: Full
tl;dr review:
Otherworld Legends is a fun roguelike action RPG by Soul Knight developer ChillyRoom, featuring a high-quality pixel art-style, great controls, and an awesome melee fighting combat system with lots of different skills and unique stats for each character.
Fighting our way through procedurally generated dungeon rooms full of monsters and bosses feels great, and the many unique weapons and items that can be bought at randomly occurring shops to provide new abilities or stat boosts that last until we die, provide a constant feeling of progression. The dungeons are also very diverse in their design, and there is even a secret bonus room to find on each floor if we look hard enough.
Like any roguelike, all equipment is lost when we die, forcing us to start over from the first dungeon floor. Permanent progression is achieved between deaths by crafting stat-increasing beverages from items gathered through combat, unlocking new abilities, or by buying new heroes.
Otherworld Legends monetizes through incentivized ads and iAPs for weapon enhancers, resurrection cards, and to unlock new characters – none of which are necessary to enjoy the game.
With its multiple control options, great art-style, and fun fighting-based combat, Otherworld Legends is a must-play for any action roguelike RPG fan.
Google Play: Here
MiniReview link: Here

Astracraft [Total Game Size: 1.3 GB] (free)

Genre: Mech / Sandbox / Shooter / Racer / Arena - Online
Orientation: Landscape
Required Attention: Full
tl;dr review:
Astracraft is a fun real-time multiplayer arena sandbox mech game that lets us build wacky and over-the-top mechs by combining weapons, shields, wheels, and more before fighting it out in multiple PvP, racing, or casual game modes.
We have complete freedom to combine the many mech parts in whichever way we want, which allows for almost infinite hilarious combinations. Getting creative with our designs is encouraged by the many relaxing and co-op game modes, such as soccer or basketball, that make Astracraft less of a hardcore PvP shooter, and more of a sandbox action game.
The high-quality 3D graphics and animations look great, and the customizable controls are well-calibrated.
The game monetizes through a $20 battle pass that lasts a 3-month season, cosmetic weapon skins that have no effect on gameplay, and a few unlockable weapons that are bought using in-game gold, which we acquire through gameplay or iAPs. In my experience, the monetization does not ruin the fun for free players since most mech parts are available from the beginning, and the few unlockable weapon parts can be acquired for free.
Astracraft is the most unique and fun casual mech game I’ve played on mobile, and it’s definitely worth checking out for its many non-competitive game modes.
Google Play: Here
MiniReview link: Here
NEW REVIEW APP: You can search and filter reviews and games I've played (and more) in my app MiniReview: https://play.google.com/store/apps/details?id=minireview.best.android.games.reviews
Outdated (replaced by MiniReview): Sheet of all games I've played so far: https://docs.google.com/spreadsheets/d/1bf0OxtVxrboZqyEh01AxJYUUqHm8tEfh-Lx-SugcrzY/edit?usp=sharing
TL;DR Video Summary (with gameplay) of last week's 3 games: https://youtu.be/n_XoT7s-jGQ
Episode 001 Episode 002 Episode 003 Episode 004 Episode 005 Episode 006 Episode 007 Episode 008 Episode 009 Episode 010 Episode 011 Episode 012 Episode 013 Episode 014 Episode 015 Episode 016 Episode 017 Episode 018 Episode 019 Episode 020 Episode 021 Episode 022 Episode 023 Episode 024 Episode 025 Episode 026 Episode 027 Episode 028 Episode 029 Episode 030 Episode 031 Episode 032 Episode 033 Episode 034 Episode 035 Episode 036 Episode 037 Episode 038 Episode 039 Episode 040 Episode 041 Episode 042 Episode 043 Episode 044 Episode 045 Episode 046 Episode 047 Episode 048 Episode 049 Episode 050 Episode 051 Episode 052 Episode 053 Episode 054 Episode 055 Episode 056 Episode 057 Episode 058 Episode 059 Episode 060 Episode 061 Episode 062 Episode 063 Episode 064 Episode 065 Episode 066 Episode 067 Episode 068 Episode 069 Episode 070 Episode 071 Episode 072 Episode 073 Episode 074 Episode 075 Episode 076 Episode 077 Episode 078 Episode 079 Episode 080 Episode 081 Episode 082 Episode 083 Episode 084 Episode 085 Episode 086 Episode 087 Episode 088 Episode 089 Episode 090 Episode 091 Episode 092 Episode 093 Episode 094 Episode 095 Episode 096 Episode 097 Episode 098 Episode 099 Episode 100 Episode 101 Episode 102 Episode 103 Episode 104 Episode 105 Episode 106 Episode 107 Episode 108 Episode 109 Episode 110 Episode 111 Episode 112 Episode 113 Episode 114 Episode 115 Episode 116 Episode 117 Episode 118 Episode 119 Episode 120 Episode 121 Episode 122 Episode 123 Episode 124 Episode 125 Episode 126 Episode 127 Episode 128 Episode 129 Episode 130 Episode 131 Episode 132 Episode 133 Episode 134 Episode 135 Episode 136 Episode 137 Episode 138 Episode 139 Episode 140 Episode 141 Episode 142 Episode 143 Episode 144 Episode 145 Episode 146 Episode 147 Episode 148 Episode 149 Episode 150 Episode 151 Episode 152 Episode 153 Episode 154 Episode 155 Episode 156 Episode 157
submitted by NimbleThor to AndroidGaming [link] [comments]

UI Goku is really testing my love for this game.

Been playing the game since patch 1.18, so I never had the misfortune of dealing with vanilla Bardock, Android 16, shit Z Broly & Tohan, etc. But damn, I've experienced a lot of the game offline and only played online after March of 2020, right after patch 1.21 released. After about a year and a half worth of playing this game, I've had my ups and downs. I love this game, don't get me wrong -- this game is one of my favorite fighting games at the moment. And I actually thought UI Goku was interesting at the beginning, to which I spent 6 months (from May 19 - November 2) playing him. But over time, I realized that this character was just way too cheap to play as and against. And given the news about how this character got away scot-free without any sort of nerfs, yet Roshi got hard nerfed for his B-assist, is beyond stupid.
I'm not saying to kill the character. In retrospect, fighting games are about discipline and learning to adapt. But this character just plays by his own set of rules, and I feel like these nerfs that I'm going to list are definitely in need of tweaking.
This list isn't necessarily all straight facts (as most of this is based on my personal opinion), so we can definitely start a conversation about this if you have similar or different opinions.


Now, with all that being covered, I think this is all I could think of that possibly needs a nerf. Will ALL of the things that I listed get nerfed, or do I expect it all to get nerfed? Not really. I expect some nerfs, but I doubt it'll be the ones that I listed. But from my point of view, these are the ones that I feel are important to highlight.
submitted by drop_shot15 to dbfz [link] [comments]

5 Quick Tl;Dr Android Game Reviews / Recommendations (Episode 156)

Welcome to the first of these mobile game recommendations posts of 2021! :) I've got no less than 5 great games lined up today, so let's waste no time and just dive in.
This episode includes the League of Legends mobile MOBA, a fun cyberpunk-themed arcade racer, one of the best platform action games I’ve played recently, a casual simulation game about destroying planets with freaking lasers, and a fun action game that mixes puzzle and dungeon-crawling elements.
Disagree with my opinion? Let’s have a friendly discussion below.
New to these posts? Check out the first one from 156 weeks ago here.
The games are "ranked" somewhat subjectively from best to worst, so take the ranking for what it is.

Let's get to the games:

League of Legends: Wild Rift [Game Size: 2.7 GB] (free)

Genre: MOBA / Action / PvP - Requires Online Access
Orientation: Landscape
Required Attention: Full
tl;dr review: [For some reason NOT out in the US yet]
League of Legends: Wild Rift is Riot Games’ mobile version of the massively popular PC MOBA, League of Legends. Most notably, its 5v5 matchmaking is incredibly fast, there are already 40+ unique heroes, and the graphics look great without overheating my phone.
While there are plenty of MOBAs on mobile, Wild Rift had the best on-boarding experience I’ve tried to date, jumping straight into the action instead of forcing us through lengthy tutorials. And this while still being mindful of explaining the core mechanics as you play your first matches versus AI.
Unlike some MOBAs, the combat is nicely paced in Wild Rift, with each match taking roughly 15 minutes, which is perfect for mobile. The lack of annoying pop-ups with quests and login rewards is also a welcomed change.
Just like its PC counterpart, the monetization is very fair. The heroes are well-balanced, which means we can easily compete with the heroes we get for free, while purely cosmetic skins and additional heroes can be bought through iAPs.
Wild Rift is by far the most polished, fair, and overall most promising MOBA I’ve played in years.
Google Play: Here
MiniReview link: Here

Nameless Cat [Game Size: 92 MB] (free)

Genre: Platformer / Action / Indie / 2D - Offline Playable
Orientation: Landscape
Required Attention: Full
tl;dr review:
Nameless Cat is a beautiful 2D action platformer with a mysterious story, lots of interesting obstacles and enemies, and even boss battles that we must overcome without being able to attack.
One of the game’s most unique features is the ability to teleport to what looks like tombstones that are found throughout each level. This mechanic is used to avoid enemy attacks, travel distances that are too far to jump, and teleport away from traps, creating a fun experience that feels different from most other action platformers.
The peaceful soundtrack perfectly fits the distinctive pixel art-style and creates a truly calming and peculiar atmosphere that makes the game a joy to explore. As we complete the 40+ hand-crafted levels, we also collect cans of cat food used to unlock new cosmetic cat skins.
The game monetizes through occasional ads between deaths and incentivized ads to activate some of the checkpoints, both of which can be removed through a $2.99 iAP. $0.99 iAPs allow us to unlock additional premium skins.
Nameless Cat is a must-play for any fan of cute, challenging, action platformers.
Google Play: Here
MiniReview link: Here

Neon Flytron [Total Game Size: 118 MB] (free)

Genre: Arcade / Racer / Endless / Indie - Offline
Orientation: Portrait
Required Attention: Full
tl;dr review:
Neon Flytron is a forward-movement arcade racer where we control a flying car blasting through a cyberpunk-themed city full of neon lights, skyscrapers, and obstacles in both level-based and endless game-modes.
Unlike lane-runners like Subway Surfers, Neon Flytron’s smooth controls let us freely move up, down, left, and right to avoid obstacles, defeat bosses, and pickup powers-ups or gold. Combined with the futuristic soundtracks and shiny art-style, this makes for a truly unique experience.
Arguably the game’s most unique feature is just how customizable everything is. Vehicles can be painted with different materials and colors, a custom game-mode lets us heavily alter and control the gameplay experience, and the map editor even allows us to fully customize the colors used for buildings, windows, and more. All customizations cost gold, which we earn through gameplay.
Monetization happens through occasional forced ads that can be removed through a $1.99 iAP, incentivized ads to revive or increase our gold rewards, and iAPs for more gold used for customization and to unlock all cars immediately. The monetization isn't heavily pushed, and the game can easily be enjoyed as a free player.
Neon Flytron is a runner that doesn’t feel like any other endless runner, and that’s why it’s worth checking out for arcade cyberpunk fans.
Google Play: Here
MiniReview link: Here

Yokai Dungeon [Total Game Size: 58 MB] (free)

Genre: Puzzle / Dungeon Crawler / Acrade / Action - Offline
Orientation: Portrait
Required Attention: Some
tl;dr review:
Yokai Dungeon is a cute and simple arcade action game where we fight our way through endless randomly generated dungeons by pushing blocks and bushes into enemies to defeat them.
Each dungeon floor consists of multiple rooms full of monsters and a boss at the end, and while we’re free to explore the dungeon in whichever order we prefer, we must defeat all monsters in each room before we can proceed to the next. Monsters drop gold that we can spend to unlock cute heroes with unique health, speed, and luck stats.
The controls are a bit wonky and combat gets slightly repetitive after a while as our only offensive ability is to push blocks. But apart from that, it’s a fun mix of puzzle and dungeon crawling that works well as a casual game.
Yokai Dungeon monetizes through frequent ads between dungeon rooms, which can be removed with a $2.99 iAP, and additional iAPs to unlock heroes faster.
Google Play: Here
MiniReview link: Here

Solar Smash [Total Game Size: 128 MB] (free)

Genre: Simulation - Offline
Orientation: Landscape
Required Attention: Little
tl;dr review:
Solar Smash is a simulation game about destroying planets and entire solar systems by altering the orbit of each planet until they collide or by using a range of over-the-top crazy weapons from rockets and lasers to alien spaceships and Cthulhu-like creatures.
The game plays like a sandbox experience, with full freedom and no overall objective or mission to complete. It’s a fun experience for short periods of time, although it quickly grows repetitive due to a general lack of gameplay modes, planets, and weapons.
The controls are decent, and the performance is alright, although explosions may sometimes cause lag even on high-end devices.
Solar Smash monetizes through occasional forced ads and a $2.99 iAP to remove these completely.
Google Play: Here
MiniReview link: Here
NEW REVIEW APP: You can search and filter reviews and games I've played (and more) in my app MiniReview: https://play.google.com/store/apps/details?id=minireview.best.android.games.reviews
Outdated (replaced by MiniReview): Sheet of all games I've played so far: https://docs.google.com/spreadsheets/d/1bf0OxtVxrboZqyEh01AxJYUUqHm8tEfh-Lx-SugcrzY/edit?usp=sharing
TL;DR Video Summary (with gameplay) of last week's 3 games: https://youtu.be/DLWDy7iwaMk
Episode 001 Episode 002 Episode 003 Episode 004 Episode 005 Episode 006 Episode 007 Episode 008 Episode 009 Episode 010 Episode 011 Episode 012 Episode 013 Episode 014 Episode 015 Episode 016 Episode 017 Episode 018 Episode 019 Episode 020 Episode 021 Episode 022 Episode 023 Episode 024 Episode 025 Episode 026 Episode 027 Episode 028 Episode 029 Episode 030 Episode 031 Episode 032 Episode 033 Episode 034 Episode 035 Episode 036 Episode 037 Episode 038 Episode 039 Episode 040 Episode 041 Episode 042 Episode 043 Episode 044 Episode 045 Episode 046 Episode 047 Episode 048 Episode 049 Episode 050 Episode 051 Episode 052 Episode 053 Episode 054 Episode 055 Episode 056 Episode 057 Episode 058 Episode 059 Episode 060 Episode 061 Episode 062 Episode 063 Episode 064 Episode 065 Episode 066 Episode 067 Episode 068 Episode 069 Episode 070 Episode 071 Episode 072 Episode 073 Episode 074 Episode 075 Episode 076 Episode 077 Episode 078 Episode 079 Episode 080 Episode 081 Episode 082 Episode 083 Episode 084 Episode 085 Episode 086 Episode 087 Episode 088 Episode 089 Episode 090 Episode 091 Episode 092 Episode 093 Episode 094 Episode 095 Episode 096 Episode 097 Episode 098 Episode 099 Episode 100 Episode 101 Episode 102 Episode 103 Episode 104 Episode 105 Episode 106 Episode 107 Episode 108 Episode 109 Episode 110 Episode 111 Episode 112 Episode 113 Episode 114 Episode 115 Episode 116 Episode 117 Episode 118 Episode 119 Episode 120 Episode 121 Episode 122 Episode 123 Episode 124 Episode 125 Episode 126 Episode 127 Episode 128 Episode 129 Episode 130 Episode 131 Episode 132 Episode 133 Episode 134 Episode 135 Episode 136 Episode 137 Episode 138 Episode 139 Episode 140 Episode 141 Episode 142 Episode 143 Episode 144 Episode 145 Episode 146 Episode 147 Episode 148 Episode 149 Episode 150 Episode 151 Episode 152 Episode 153 Episode 154 Episode 155
submitted by NimbleThor to AndroidGaming [link] [comments]

5 Quick Tl;Dr Android Game Reviews / Recommendations (Episode 157)

Welcome back, fellow Android gamer, to this weekly summary of the 3 most interesting games I played this week :)
This episode includes one of the best casual puzzle games I have ever played, a challenge 2D action platformer, and a new solitaire card game from the developer of Card Thief and Card Crawl!
Disagree with my opinion? Let’s have a friendly discussion below.
New to these posts? Check out the first one from 157 weeks ago here.
The games are "ranked" somewhat subjectively from best to worst, so take the ranking for what it is.

Let's get to the games:

UnpuzzleX [Game Size: 56 MB] (free)

Genre: Puzzle / Logic / Jigsaw / Indie - Offline Playable
Orientation: Landscape
Required Attention: Some
tl;dr review:
UnpuzzleX is the third installment in a series of fun and relaxing logic puzzle games where we must undo a jigsaw puzzle by tapping the pieces that are not blocked by other pieces.
Throughout 250 levels, the game introduces no less than 17 unique puzzle pieces that each function in a unique way when tapped, making for a deep and engaging gameplay experience. There are also no tutorials since everything is learned by doing and the difficulty is nicely balanced. UnpuzzleX is a very casual experience too, with hints and options to skip levels we don’t like.
Interestingly, since there are two different game modes, each of the 250 levels can be completed twice while providing different puzzle experiences – a smart way to get some extra hours of fun out of the same content. There is even a dark mode for playing in dimly lit environments, which is very rare to see in a game.
UnpuzzleX monetizes through occasional ads between levels. It feels like there are more ads than in the predecessors, but they can be completely removed through a $5.99 iAP that also unlocks all levels immediately and gives unlimited hints.
If you enjoy relaxing logic-based puzzle games, this is a must-play.
Google Play: Here
MiniReview link: Here

Unbroken Soul Lite [Game Size: 49 MB] (free)

Genre: Action / Platformer / Indie / 2D - Offline Playable
Orientation: Landscape
Required Attention: Full
tl;dr review:
Unbroken Soul Lite is a fun 2D retro pixel-art action platformer game where we fight and jump our way through hordes of enemies and challenges scattered across nine regions while trying to unravel a mysterious story.
Each region is split into smaller sections that we complete with our sword and bow, with a unique boss waiting at the end of every region. Before entering a new region, we can spend coins earned through gameplay at various NPCs to upgrade our equipment, abilities, and even buy potions that improve our strength until our next death.
The controls work decently well, with both joystick, d-pad, and Bluetooth controller options. My only gripe is that it is easy to miss-click while navigating the settings menu. The graphics aren’t stunning, but the unforgiving level design and obstacles provide a fun and challenging experience rich in deaths. The game is relatively quickly completed, but there are thankfully multiple difficulty settings to pick from to make the journey take a bit longer.
Unbroken Soul Lite monetizes through occasional forced ads between levels, which can be removed through a $1.99 iAP. The non-Lite version of the game costs $2.99 and offers the same content, but without ads or additional iAPs.
Google Play: Here
MiniReview link: Here

Gnomitaire [Total Game Size: 120 MB] (free)

Genre: Card / Solitaire / Indie - Offline
Orientation: Portrait
Required Attention: Some
tl;dr review:
Gnomitaire is a new simple but challenging solitaire card game from Card Crawl and Card Thief indie developer Arnold Rauers.
As with most great card games, the rules of Gnomitaire are simple and straightforward; with four cards on our hand at a time, we must distribute 16 randomly generated cards into four columns so that there is one heart, spade, club, and diamond type card in each column. The tricky part is that each card tells us which type of card(s) we can place on top of it. So to win, we must figure out the correct order in which to place the cards in each of the four rows.
There are no time-limits, yet the game quickly becomes incredibly challenging – especially in the Expert and Challenge game modes. The graphics are simple but unique, with a style that matches the developer’s previous games. The only downside is that the gameplay does become repetitive rather quickly, although that is the case with any type of solitaire game.
Gnomitaire is a free game with no iAPs, and while the Play Store suggests there are ads, I haven’t seen any myself. So if you’re looking for a fun and unique solitaire card game, this is a must-try.
Google Play: Here
MiniReview link: Here
NEW REVIEW APP: You can search and filter reviews and games I've played (and more) in my app MiniReview: https://play.google.com/store/apps/details?id=minireview.best.android.games.reviews
Outdated (replaced by MiniReview): Sheet of all games I've played so far: https://docs.google.com/spreadsheets/d/1bf0OxtVxrboZqyEh01AxJYUUqHm8tEfh-Lx-SugcrzY/edit?usp=sharing
TL;DR Video Summary (with gameplay) of last week's 3 games: https://youtu.be/xvusFrgJ3HA
Episode 001 Episode 002 Episode 003 Episode 004 Episode 005 Episode 006 Episode 007 Episode 008 Episode 009 Episode 010 Episode 011 Episode 012 Episode 013 Episode 014 Episode 015 Episode 016 Episode 017 Episode 018 Episode 019 Episode 020 Episode 021 Episode 022 Episode 023 Episode 024 Episode 025 Episode 026 Episode 027 Episode 028 Episode 029 Episode 030 Episode 031 Episode 032 Episode 033 Episode 034 Episode 035 Episode 036 Episode 037 Episode 038 Episode 039 Episode 040 Episode 041 Episode 042 Episode 043 Episode 044 Episode 045 Episode 046 Episode 047 Episode 048 Episode 049 Episode 050 Episode 051 Episode 052 Episode 053 Episode 054 Episode 055 Episode 056 Episode 057 Episode 058 Episode 059 Episode 060 Episode 061 Episode 062 Episode 063 Episode 064 Episode 065 Episode 066 Episode 067 Episode 068 Episode 069 Episode 070 Episode 071 Episode 072 Episode 073 Episode 074 Episode 075 Episode 076 Episode 077 Episode 078 Episode 079 Episode 080 Episode 081 Episode 082 Episode 083 Episode 084 Episode 085 Episode 086 Episode 087 Episode 088 Episode 089 Episode 090 Episode 091 Episode 092 Episode 093 Episode 094 Episode 095 Episode 096 Episode 097 Episode 098 Episode 099 Episode 100 Episode 101 Episode 102 Episode 103 Episode 104 Episode 105 Episode 106 Episode 107 Episode 108 Episode 109 Episode 110 Episode 111 Episode 112 Episode 113 Episode 114 Episode 115 Episode 116 Episode 117 Episode 118 Episode 119 Episode 120 Episode 121 Episode 122 Episode 123 Episode 124 Episode 125 Episode 126 Episode 127 Episode 128 Episode 129 Episode 130 Episode 131 Episode 132 Episode 133 Episode 134 Episode 135 Episode 136 Episode 137 Episode 138 Episode 139 Episode 140 Episode 141 Episode 142 Episode 143 Episode 144 Episode 145 Episode 146 Episode 147 Episode 148 Episode 149 Episode 150 Episode 151 Episode 152 Episode 153 Episode 154 Episode 155 Episode 156
submitted by NimbleThor to AndroidGaming [link] [comments]

3 Quick Tl;Dr Android Game Reviews / Recommendations (Episode 152)

Happy Friday, fellow Android gamers! :) This is my weekly roundup of the most interesting games I lay this week, and I'm excited you decided to stop by.
This week, I played a fun cartoony 2D Beat Em Up fighting game, a dark open-world fantasy MMORPG, and a game that actually delivers on all of those fake "pull the pin" mobile game ads we've all seen.
Disagree with my opinion? Let’s have a friendly discussion below.
New to these posts? Check out the first one from 152 weeks ago here.
The games are "ranked" somewhat subjectively from best to worst, so take the ranking for what it is.

Let's get to the games:

Brawl Quest [Game Size: 334 MB] (free)

Genre: Beat Em Up / Fighting / 2D / Action / Cartoony - Offline Playable
Orientation: Portrait
Required Attention: Full
tl;dr review:
Brawl Quest is a fun level-based 2D Beat ‘em up fighting game with a unique cartoony art-style, simple controls, and over 50 levels of baddies to defeat.
Before each level starts, we select one of the eight unlockable brawlers to use for that fight. Every brawler and all enemies have either a Rock, Paper, or Scissor type, which determines their strength of weakness against the opponent. Each brawler also comes with a unique weapon and two abilities that can be used during the action-packed combat.
As we blast our way through the four different game modes, we unlock Caps and gold used to upgrade our brawlers and various pets that provide permanent stat increases. If we need more gold quickly, we can spend tickets on instantly-finishing levels that have already been completed. We regenerate 1 ticket every 15 minutes, up to a total of 20.
Brawl Quest monetizes through incentivized ads to revive or to double gold rewards, a $4.99 iAP to remove ads, and additional iAPs up to $19.99 to buy gold and Caps. The monetization isn’t pushed heavily and the game is easily enjoyable as a free player.
Brawl Quest is a great and simple 2D mobile brawler, and one of the only played in portrait mode.
Google Play: Here
MiniReview link: Here

Hero Rescue [Game Size: 225 MB] (free)

Genre: Bad Mobile Game Ads parody / Puzzle / Pull The Pin - Offline Playable
Orientation: Portrait
Required Attention: Some
tl;dr review:
Hero Rescue is a fantasy-themed level-based puzzle game parody of the horrible mobile game ads depicting “pull the pin” gameplay. Yes, this game turned fake gameplay ads for other games into an actual game – and it somehow works out.
Every level consists of a side-view room split into multiple sections that are divided by pins. Each section can consist of multiple items, such as gold, monsters, poisonous gas, weapons, lava, or a princess, and our goal is to pull the pins in the correct order so that the gold or princess reaches our hero. The early levels are incredibly easy and provide no meaningful challenge, but with 420 levels and additional game-modes, there’s plenty to dive into. Oh, and the game even calculates an "IQ" score at the end of every level - another parody of the horrible mobile game ads.
Hero Rescue monetizes by showing banner ads at the bottom of the screen, forced ads between some levels, incentivized ads to skip a level, a 3-life system, and a few iAPs ranging from $0.99 to $5.99 to remove ads and acquire more in-game currency faster.
If only the levels were more challenging, Hero Rescue could have been fantastic. The current gameplay experience feels mostly like a parody game, but can still be enjoyed for what it is - although you might want to buy the $2.99 iAP to remove the very frequent ads or play in offline-mode.
Google Play: Here
MiniReview link: Here

A3: Still Alive [Total Game Size: 3.2 GB] (free)

Genre: MMORPG / Action / Auto - Requires Online Access
Orientation: Landscape
Required Attention: Little
tl;dr review:
A3: Still Alive is a dark open-world fantasy MMORPG by Netmarble with all the features you’d expect from a modern mobile MMORPG, including guilds, quests, raids, login rewards, and – to my big surprise – a Battle Royale mode.
Everything from combat to questing is done automatically, turning A3: Still Alive into more of an Idle game than a traditional MMORPG. Classes and characters are also gender-bound, limiting our customization options, and the UI is cluttered with constant pop-ups about new types of rewards or quests that have been completed. It feels like the game tries to overwhelm with rewards to hide the otherwise relatively shallow gameplay.
The Battle Royale mode is the game’s only redeeming factor, and I enjoyed its fluid hack'n'slash combat. In either solo or teams of 3 players, we start by selecting a weapon and then fight creatures and other players to become the last man standing. Unlike the rest of the game, all players start with the same gear and weapons in the Battle Royale mode, which means there is no pay-to-win.
A3: Still Alive monetizes through a Battle Pass and an insane amount of expensive iAPs that provide lots of Pay-to-Win advantages. If you can live with the monetization and enjoy the fully automated gameplay, A3: Still Alive has a lot to offer, including extensive auto-play settings. For everyone else, the game is not worth playing.
Google Play: Here
MiniReview link: [Here]https://app.minireview.io/review/1471?name=A3:-STILL-ALIVE)
NEW REVIEW APP: You can search and filter reviews and games I've played (and more) in my app MiniReview: https://play.google.com/store/apps/details?id=minireview.best.android.games.reviews
Outdated (replaced by MiniReview): Sheet of all games I've played so far: https://docs.google.com/spreadsheets/d/1bf0OxtVxrboZqyEh01AxJYUUqHm8tEfh-Lx-SugcrzY/edit?usp=sharing
TL;DR Video Summary (with gameplay) of last week's 3 games: https://youtu.be/VpA-wcJhhV0
Episode 001 Episode 002 Episode 003 Episode 004 Episode 005 Episode 006 Episode 007 Episode 008 Episode 009 Episode 010 Episode 011 Episode 012 Episode 013 Episode 014 Episode 015 Episode 016 Episode 017 Episode 018 Episode 019 Episode 020 Episode 021 Episode 022 Episode 023 Episode 024 Episode 025 Episode 026 Episode 027 Episode 028 Episode 029 Episode 030 Episode 031 Episode 032 Episode 033 Episode 034 Episode 035 Episode 036 Episode 037 Episode 038 Episode 039 Episode 040 Episode 041 Episode 042 Episode 043 Episode 044 Episode 045 Episode 046 Episode 047 Episode 048 Episode 049 Episode 050 Episode 051 Episode 052 Episode 053 Episode 054 Episode 055 Episode 056 Episode 057 Episode 058 Episode 059 Episode 060 Episode 061 Episode 062 Episode 063 Episode 064 Episode 065 Episode 066 Episode 067 Episode 068 Episode 069 Episode 070 Episode 071 Episode 072 Episode 073 Episode 074 Episode 075 Episode 076 Episode 077 Episode 078 Episode 079 Episode 080 Episode 081 Episode 082 Episode 083 Episode 084 Episode 085 Episode 086 Episode 087 Episode 088 Episode 089 Episode 090 Episode 091 Episode 092 Episode 093 Episode 094 Episode 095 Episode 096 Episode 097 Episode 098 Episode 099 Episode 100 Episode 101 Episode 102 Episode 103 Episode 104 Episode 105 Episode 106 Episode 107 Episode 108 Episode 109 Episode 110 Episode 111 Episode 112 Episode 113 Episode 114 Episode 115 Episode 116 Episode 117 Episode 118 Episode 119 Episode 120 Episode 121 Episode 122 Episode 123 Episode 124 Episode 125 Episode 126 Episode 127 Episode 128 Episode 129 Episode 130 Episode 131 Episode 132 Episode 133 Episode 134 Episode 135 Episode 136 Episode 137 Episode 138 Episode 139 Episode 140 Episode 141 Episode 142 Episode 143 Episode 144 Episode 145 Episode 146 Episode 147 Episode 148 Episode 149 Episode 150 Episode 151
submitted by NimbleThor to AndroidGaming [link] [comments]

UI Goku is making it hard to want to play online

Been playing the game since patch 1.18, so I never had the misfortune of dealing with vanilla Bardock, Android 16, shit Z Broly & Tohan, etc. But damn, I've experienced a lot of the game offline and only played online after March of 2020, right after patch 1.21 released. After about a year and a half worth of playing this game, I've had my ups and downs. I love this game, don't get me wrong -- this game is one of my favorite fighting games at the moment. And I actually thought UI Goku was interesting at the beginning, to which I spent 6 months (from May 19 - November 2) playing him. But over time, I realized that this character was just way too cheap to play as and against. And given the news about how this character got away scot-free without any sort of nerfs, yet Roshi got hard nerfed for his B-assist, is beyond stupid.
I'm not saying to kill the character. In retrospect, fighting games are about discipline and learning to adapt. But this character just plays by his own set of rules, and I feel like these nerfs that I'm going to list are definitely in need of tweaking.
This list isn't necessarily all straight facts (as most of this is based on my personal opinion), so we can definitely start a conversation about this if you have similar or different opinions.


Now, with all that being covered, I think this is all I could think of that possibly needs a nerf. Will ALL of the things that I listed get nerfed, or do I expect it all to get nerfed? Not really. I expect some nerfs, but I doubt it'll be the ones that I listed. But from my point of view, these are the ones that I feel are important to highlight.
submitted by drop_shot15 to dragonballfighterz [link] [comments]

3 Quick Tl;Dr Android Game Reviews / Recommendations (Episode 148) - THE RETURN <3

Happy freakin’ Friday, my fellow mobile gamers! This is the return of my weekly series of recommendations that have been on pause for the past 6 months because of crippling stress that has kept me away from both my day-job, these Reddit posts, and my YouTube videos (I know…).
I’ve really missed you guys, and I’m incredibly excited to get back to this weekly schedule! :) Read my comment below if you want to know more about my situation and plans for the future (for these threads and in general).
This time, the list of games include an RPG AFK Arena “clone”, an interesting take on the top-down tactical shooter genre, and an incredibly silly ragdoll physics Western game!
Disagree with my opinion? Let’s have a friendly discussion below.
New to these posts? Check out the first one from 148 weeks ago here.
The games are "ranked" somewhat subjectively from best to worst, so take the ranking for what it is.

Let's get to the games:

Gumslinger [Game Size: 330 MB] (free)

Genre: Casual / Action / PvP / Shooter / Indie - Offline Playable
Orientation: Landscape
Required Attention: Full
tl;dr review:
Gumslinger is a hilariously silly ragdoll-physics western-themed shooter where we duel it out in 64-player tournaments of 1v1 last-man-standing fights.
Each match is a true Western duel where we slide on the right side of the screen to quickly draw and position our gun before tapping the left-side to shoot our opponent. With lots of fun characters, weapons, skins, and awesome effects, there’s plenty to unlock along the way, and the game’s many game-modes make it feel as if there’s always a new challenge to dive into.
While we’re not fighting other players in real-time, our opponents are bots that mimic the reaction time and skill level of actual other players. Combined with the ragdoll physics, this makes the game truly challenging and comically unpredictable.
Gumslinger monetizes through incentivized ads and occasional forced ads before the start of a tournament or mission. The forced ads can be removed through a one-time $4.99 that also unlocks a few additional features. While more currency can be acquired through additional iAPs, the monetization is overall relaxed, and the unique gameplay can easily be enjoyed as a free player.
Google Play: Here

Bullet Echo [Game Size: 329 MB] (free)

Genre: Shooter / Tactical / Battle Royale - Requires Online Access
Orientation: Landscape
Required Attention: Full
tl;dr review:
Bullet Echo is a fun hero-based tactical top-down PvP shooter from the creators of C.A.T.S and the old Cut the Rope games. It features a wide variety of heroes with unique weapons and stats, and both Battle Royale and King of The Hill game-modes.
What truly sets the game apart from existing top-down shooters, is that we play in an almost completely dark room, lit only by our own and our teammates’ flashlights. This creates a limited field of view and forces an almost stealth-like gameplay experience, where listening carefully to the direction of footsteps and gunshots is as important as what we see on the screen.
Our goal is to score the most points or be the last man standing, while picking up ammo, shields, or even power-ups that last until the end of the round to increase our chances. The entire game is highly polished, with intuitive UI, polished graphics, and perfect-for-mobile short matches – even in the Battle Royale mode.
We progress by completing missions, earning trophies, and acquiring loot chests that may reward us with hero cards, gear, or currency. We need multiple of the same hero card to level it up, which means players that pay to get more loot chests instantly, unfortunately have a huge pay-to-progress-faster advantage. This, and the fact that we often end up fighting bots when there are not enough players to be matched against, are the game’s main downsides.
Ultimately, Bullet Echo is a fun and relatively unique game that could’ve been great if it wasn’t for the aggressive monetization and lack of players.
Google Play: Here

Idle Arena [Total Game Size: 315 MB] (free)

Genre: Idle / RPG / Gacha - Requires Online Access
Orientation: Portrait
Required Attention: None (idle)
tl;dr review:
Idle Arena – Clicker Heroes Battle is an AFK Arena-inspired idle RPG with endless singleplayer levels, guilds, dungeons to explore, bosses to defeat, and an insane amount of loot – oh, and a gacha system for acquiring new heroes. Essentially everything you’d expect from a modern incremental game, for better or worse.
Like most games in the genre, combat in Idle Arena is 100% automated, leading to a core gameplay loop that revolves mostly around incrementally upgrading and improving our team of heroes. There’s lots of content to dive into, however, with frequent events adding a bit of variety to the otherwise somewhat repetitive grind of completing daily quests.
The game is generous with its premium currency used to unlock new heroes through a gacha mechanic, and unlike in AFK Arena, I haven’t yet reached a pay/grind-wall in Idle Arena. However, progression is dreadfully slow – especially in the beginning – and it takes weeks to really get into the game and unlock most gameplay features. It’s a decent alternative to AFK Arena, but it is also much more slow-paced, less polished, and the UI is less intuitive.
Idle Arena monetizes through incentivized ads for free premium currency, and iAPs for additional currency, a monthly subscription, and other pay-to-progress-faster advantages. The singleplayer content can be enjoyed as a free player, but competing in the asynchronous PvP will be difficult without paying to win.
Google Play: Here
OUTDATED: Google Sheet of all games I've played so far (searchable and filter-able): https://docs.google.com/spreadsheets/d/1bf0OxtVxrboZqyEh01AxJYUUqHm8tEfh-Lx-SugcrzY/edit?usp=sharing
NEW: You can search and filter all games I’ve played in my app MiniReview: https://play.google.com/store/apps/details?id=minireview.best.android.games.reviews
TL;DR Video Summary (with gameplay) of last week's 4 games: https://youtu.be/sk-smnbykCU
Episode 001 Episode 002 Episode 003 Episode 004 Episode 005 Episode 006 Episode 007 Episode 008 Episode 009 Episode 010 Episode 011 Episode 012 Episode 013 Episode 014 Episode 015 Episode 016 Episode 017 Episode 018 Episode 019 Episode 020 Episode 021 Episode 022 Episode 023 Episode 024 Episode 025 Episode 026 Episode 027 Episode 028 Episode 029 Episode 030 Episode 031 Episode 032 Episode 033 Episode 034 Episode 035 Episode 036 Episode 037 Episode 038 Episode 039 Episode 040 Episode 041 Episode 042 Episode 043 Episode 044 Episode 045 Episode 046 Episode 047 Episode 048 Episode 049 Episode 050 Episode 051 Episode 052 Episode 053 Episode 054 Episode 055 Episode 056 Episode 057 Episode 058 Episode 059 Episode 060 Episode 061 Episode 062 Episode 063 Episode 064 Episode 065 Episode 066 Episode 067 Episode 068 Episode 069 Episode 070 Episode 071 Episode 072 Episode 073 Episode 074 Episode 075 Episode 076 Episode 077 Episode 078 Episode 079 Episode 080 Episode 081 Episode 082 Episode 083 Episode 084 Episode 085 Episode 086 Episode 087 Episode 088 Episode 089 Episode 090 Episode 091 Episode 092 Episode 093 Episode 094 Episode 095 Episode 096 Episode 097 Episode 098 Episode 099 Episode 100 Episode 101 Episode 102 Episode 103 Episode 104 Episode 105 Episode 106 Episode 107 Episode 108 Episode 109 Episode 110 Episode 111 Episode 112 Episode 113 Episode 114 Episode 115 Episode 116 Episode 117 Episode 118 Episode 119 Episode 120 Episode 121 Episode 122 Episode 123 Episode 124 Episode 125 Episode 126 Episode 127 Episode 128 Episode 129 Episode 130 Episode 131 Episode 132 Episode 133 Episode 134 Episode 135 Episode 136 Episode 137 Episode 138 Episode 139 Episode 140 Episode 141 Episode 142 Episode 143 Episode 144 Episode 145 Episode 146 Episode 147
submitted by NimbleThor to AndroidGaming [link] [comments]

3 Quick Tl;Dr Android Game Reviews / Recommendations (Episode 155)

Welcome, fellow mobile gamer, to this weekly series documenting my week of mobile gaming :) And trust me, this was a really good week!
So today, I'll be covering a completely free and offline-playable pirate-themed adventure game, a super fun Worms-like 2D turn-based PvP shooter, and a unique arcade platformer with an awesome level editor and an active community of creative people creating some of the most challenging levels I’ve ever played in a mobile game.
Disagree with my opinion? Let’s have a friendly discussion below.
New to these posts? Check out the first one from 154 weeks ago here.
The games are "ranked" somewhat subjectively from best to worst, so take the ranking for what it is.

Let's get to the games:

Astrogon [Game Size: 122 MB] (free)

Genre: Arcade / Platformer / Level-editor / Indie / Neon-style - Offline Playable
Orientation: Portrait
Required Attention: Full
tl;dr review:
Astrogon is a fun and unique neon-style vertical arcade platformer with a solid level-editor and an active creative community that provides endless challenging levels.
The objective is to collect 3 stars and finish each level as quickly as possible by tapping the left and right sides of the screen to swiftly jump from platform to platform. Our character and the platforms can be either red or blue, and touching platforms of the opposite color means instant death. Fortunately, red and blue orbs allow us to switch color, and along with other gameplay-altering objects scattered throughout each level, they’re what makes the game truly challenging.
The elaborate community features allow us to comment on each user-created level and attempt to beat its world record. Combined with the simple controls, upbeat soundtracks, and levels that are relatively easy to finish but incredibly difficult to complete fast with all 3 stars, Astrogon provides one of the best arcade platforming experiences on mobile.
Creating and unlocking individual community-built levels requires tokens we acquire by spending the stars we earn from playing levels. Astrogon monetizes by selling additional stars and occasional forced and incentivized ads between levels that can be removed through a $2.99 iAP.
Google Play: Here
MiniReview link: Here

Boom Slingers [Game Size: 169 MB] (free)

Genre: Action / PvP / Worms-like / Indie - Requires Online Access
Orientation: Landscape
Required Attention: Full
tl;dr review:
Boom Slingers is a hilarious 2D turn-based PvP shooter with sling mechanics reminiscent of those found in popular PC-title “Worms” and wacky weapons ranging from ninja stars to fireballs and lasers.
In the 1v1 real-time ranked or friendly fights, both players start with 2-3 characters scattered around the map and a pre-defined deck of 8 weapon cards, of which 4 are constantly in hand. On each turn, we select a weapon that we drag, aim, and release to destroy our opponents or blast them off the map. Every card has a mana cost, and for every turn, our mana pool increases by one, which means we can use multiple weapons per turn towards the end of each match.
There are 50 unique character designs and 40 weapon cards to unlock and level up by collecting more of the same card. Cards are rewarded through playing matches and progressing in the free and paid battle passes.
Boom Slingers is a highly polished indie game, its well-designed arena maps rotate throughout the day to keep things fresh, and the developer works closely with the community on Discord. It is the best and most frenetic PvP slingeartillery game I’ve played on mobile to date.
Monetization happens through a few incentivized ads, a $4.99 season pass, and iAPs up to $12.99 that allow us to progress faster. Because we’re matched based on a rank system and all weapons cards can be grinded through normal gameplay, I have not yet met unfairly strong paying players, although they do have a pay-to-progress-faster advantage.
Google Play: Here
MiniReview link: Here

Elly and the Ruby Atlas [Total Game Size: 394 MB] (free)

Genre: Adventure / RPG / Pirate-themed / Indie - Offline
Orientation: Landscape
Required Attention: Some
tl;dr review:
Elly and the Ruby Atlas is an offline-playable adventure RPG where we travel the seas to trade valuable goods as a captain, fighting pirates, crafting gear, and customizing our ship along the way.
As we travel from harbor to harbor, we buy and sell cargo to earn gold. Each harbor produces one or more goods, and since all prices are based on demand and supply, the prices are lower the greater the supply is. Harbors also feature main-story quests and multiple side-scrolling action-based combat missions where we must defeat pirates and colonists to earn blueprints used to craft new gear or ship upgrades that let us handle more crew members and cargo.
The game’s unique combat system allows us to target the head, chest, or legs of our opponents, but we must also block and move back before the enemies attack as they deal a lot of damage. Trading and exploring are definitely the main reasons to play, but the uniqueness of the combat system makes it decently interesting too.
Elly and the Ruby Atlas is completely free with no ads or iAPs. If you’ve been looking for a pirate-themed adventure trading game, this is some of the best mobile gaming has to offer, and a true hidden gem.
Google Play: Here
MiniReview link: Here
NEW REVIEW APP: You can search and filter reviews and games I've played (and more) in my app MiniReview: https://play.google.com/store/apps/details?id=minireview.best.android.games.reviews
Outdated (replaced by MiniReview): Sheet of all games I've played so far: https://docs.google.com/spreadsheets/d/1bf0OxtVxrboZqyEh01AxJYUUqHm8tEfh-Lx-SugcrzY/edit?usp=sharing
TL;DR Video Summary (with gameplay) of last week's 3 games: https://youtu.be/DLWDy7iwaMk
Episode 001 Episode 002 Episode 003 Episode 004 Episode 005 Episode 006 Episode 007 Episode 008 Episode 009 Episode 010 Episode 011 Episode 012 Episode 013 Episode 014 Episode 015 Episode 016 Episode 017 Episode 018 Episode 019 Episode 020 Episode 021 Episode 022 Episode 023 Episode 024 Episode 025 Episode 026 Episode 027 Episode 028 Episode 029 Episode 030 Episode 031 Episode 032 Episode 033 Episode 034 Episode 035 Episode 036 Episode 037 Episode 038 Episode 039 Episode 040 Episode 041 Episode 042 Episode 043 Episode 044 Episode 045 Episode 046 Episode 047 Episode 048 Episode 049 Episode 050 Episode 051 Episode 052 Episode 053 Episode 054 Episode 055 Episode 056 Episode 057 Episode 058 Episode 059 Episode 060 Episode 061 Episode 062 Episode 063 Episode 064 Episode 065 Episode 066 Episode 067 Episode 068 Episode 069 Episode 070 Episode 071 Episode 072 Episode 073 Episode 074 Episode 075 Episode 076 Episode 077 Episode 078 Episode 079 Episode 080 Episode 081 Episode 082 Episode 083 Episode 084 Episode 085 Episode 086 Episode 087 Episode 088 Episode 089 Episode 090 Episode 091 Episode 092 Episode 093 Episode 094 Episode 095 Episode 096 Episode 097 Episode 098 Episode 099 Episode 100 Episode 101 Episode 102 Episode 103 Episode 104 Episode 105 Episode 106 Episode 107 Episode 108 Episode 109 Episode 110 Episode 111 Episode 112 Episode 113 Episode 114 Episode 115 Episode 116 Episode 117 Episode 118 Episode 119 Episode 120 Episode 121 Episode 122 Episode 123 Episode 124 Episode 125 Episode 126 Episode 127 Episode 128 Episode 129 Episode 130 Episode 131 Episode 132 Episode 133 Episode 134 Episode 135 Episode 136 Episode 137 Episode 138 Episode 139 Episode 140 Episode 141 Episode 142 Episode 143 Episode 144 Episode 145 Episode 146 Episode 147 Episode 148 Episode 149 Episode 150 Episode 151 Episode 152 Episode 153 Episode 154
submitted by NimbleThor to AndroidGaming [link] [comments]

Small reviews of (I think) all incremental games I've ever played on Android

I don't know if this will be useful to anyone. So I write a line or two about every game I play, and decided to find all the incremental in my game journal and post them here. It starts with the latest games I've played and I think goes back to several years back. One thing I've realized is I have such a love-hate-hate relationship with this genre since I think I've hated 90% of the games and 100% of myself after each incremental phase. I usually angrily stop playing them for a while and restart them again, so this is more or less a journal of addiction, I suppose.
THE BEST GAMES I'VE PLAYED ARE THESE (no order):
  1. Kittens Game
  2. Antimatter Dimensions
  3. Oil Tycoon
Honorable Mention: Eggs, Inc
The rest: more or less hated it
Additional comment if you decide to scan through it, I complain a lot, so it is perfectly reasonable and normal to think, "why the fuck are you even playing these games, idiot??".

------
Time Idle RPG
This game was confusing. It tells me the game's resources is time, where you get 1 of it every second, but that's not really something as unique as I assumed. It would have been cool if time as resources meant you used it to deal with something related to time. Maybe time travel? Maybe slowing and speeding time?
Instead time as resource buys you stuff like a library. And then you buy a camp or something. Honestly, I wasn't really feeling it.
2
Path of Idling
The biggest cardinal sin for me when it comes to incremental is when a game has a lot of features and it just completely throws them all at you instantly. The joy of a great incremental is how things slowly open up and each new achievement feels progress.
The game is a RPG game and these are the things that opened up for me in the first few hours.
Combat which includes normal fighting, dungeon, raid, boss, PVP (locked, but it just needs an ascend, which I haven't done)
Skills
Hero upgrades which include Passive (strength, defence, stamina, intelligence), Train, and a huge Tree
Town which you can buy workers who get you various things like gold, orbs, knowledge, etc. You can upgrade stuff here.
Quest that also includes Perks and Skill quests.
Gear which 5 equipment slots, plus craft plus trade plus smelt
Also gear for your Pet, which is also another tab!
Now, here is the thing. Because I have all of this pretty much instantly, I don't really know which ones are helping me go past a well. How is adding 10 points in strength helping me? Should I have added five in strength instead and five in defence? I have already bought 20 or so upgrades in the Tree, but I have no idea if I am made the optimal choice. There is no real excitement with getting new gear. And so on.
The dev has added a lot of features, now it's time to rework the game, and have the features take their time.
2
Idle Slayer
The game is like a super simple platformer. Your character is running and any enemy it hits, it automatically slays it. There is no HP, and all enemies die in one shot. Your only active play is jumping occasionally to grab coins or hit the flying enemies. Also, you have a run skill that has a cool down.
With the coins, we get new weapons that give us more coins. Enemies give us souls which is used for the prestige system that provides us with an interesting skill tree which provides a lot of choices on the path you want to do in terms of upgrades.
So far excellent, however, the game has an extremely serious issue of pacing. The game initially progresses so fast that in the first hour or so, you get almost all the weapons aside from the last two, which then grinds down to a snail pace. You can upgrade your past weapons, but they never really get into play again. Reaching high levels of past weapons sometimes gave me upgrades of that weapon of 10,000% but they still did nothing to my overall coin per second. I think the pacing needs to be fully reworked. It would have been nice to get new weapons after certain prestige cycles, so that every new weapon feels like we have passed a significant wall. The best part of an incremental game for me is to face a wall, and when I finally break it, I feel powerful again for a while. This game feels like this though, powerful powerful powerful powerful WALL........break it....WALL. And so on. I'm still playing it as I want to get some of the skills, but I feel like it could have been so much better.
4
Exponential Idle
A very back to the foundation kind of incremental. The premise is that you are a student and working on a formula. There is a neat story where as you progress in the game, your character progresses through university. Each upgrade gives you more and more automation until I reached a stage where I would check back once every 2 or 3 days, click a 2nd layer prestige reset, and close it. Meaning the game was something like 5 seconds of game player every 2 days. I just opened it for this review and realized I had reached the end game. The story wraps up and it tells me "You can take a rest. Travel a bit. Go outside!" NO, DON'T TELL ME WHAT TO DO GAME.
3
Factoid
Factoid & Spark should have the same review as they are almost the same game with only small differences. The games are the most basic kind of incremental, where you buy something with resources, until you get the next thing which gives you more of the resources. Both give you upgrades to speed things up, and finally prestige and it's own prestige upgrades. That's it. It's nice little change of pace from all the recent incremental that sometimes do too much, but obviously due to the very simple nature of it, it does eventually feel pointless, specially after you more or less open up everything and the prestige upgrades just keep repeating.
3
Spark
Factoid & Spark should have the same review as they are almost the same game with only small differences. The games are the most basic kind of incremental, where you buy something with resources, until you get the next thing which gives you more of the resources. Both give you upgrades to speed things up, and finally prestige and it's own prestige upgrades. That's it. It's nice little change of pace from all the recent incremental that sometimes do too much, but obviously due to the very simple nature of it, it does eventually feel pointless, specially after you more or less open up everything and the prestige upgrades just keep repeating. 3
Antimatter Dimensions
Easily top 5 incremental on mobile. Does everything perfectly. You progress nicely, and when new features open it, not only is it rewarding but more importantly, it keeps adding new dimensions (lol) to the game. I'd at the end game as I write this, and I realize that there was no point in the game where it felt stale. Each new prestige layer made the game feel fresh and almost like a new incremental game.
5
Melvor Idle
It seems this game was mainly aimed at Runescape players, which is probably why it didn't click for me. It also run extremely slow on my phone which also played a part in me not really getting into.
2
A Girl Adrift
The animation is really pretty and is a nice change of pace for incrementals, but I didn't really like the too much active play. Really had to keep going back and forth to different areas to do the fishing which got too repetitive for me.
You travel to different areas of the map to catch fish, which you get points and then you upgrade stuff, but I didn't really find any real excitement about the upgrades because I kept having to go back to previous areas to fish similar creatures.
3
Archer: Danger Phone
I'm really annoyed how terrible of a game this was. Two things I like, the TV show "Archer" and incremental games, and it's done in the most lazy manner. The game is the worst aspect of idle games where it's just a straight path of clicking the next upgrade with absolutely zero decision making. Every once in a while there is a mini game where Archer gets to shoot others but it's done in the most basic form of early 2000s flash games, where the animation budget is probably 3 dollars. Same static background and both enemies and Archer have just two animation frames. The absolute laziness of it is almost insulting to the player, because it feels like we aren't even worth the effort.
There is an Archer story in the game which develops really fast, which is the only positive part, but no voice acting is again another evidence that the creators of the game weren't given any budget for this.
1
Home Quest
This game is way too slow. You have to collect materials to build your settlement but everything takes time, so you click for a few seconds, and then you have to leave the game. Which I'm fine with, but the problem isn't the idle part of it, it's how the idle part of it combines with constant checking of the game which annoys me. I like an idle game where you forget to start the game for a day, you come up to a lot of resources, but this is a game which needs you to check back in every 30 minutes or an hour to really get anywhere. I felt that the micromanagement was getting worse as I progressed (without any actual thing to do when I am active in the game) that made me give up.
2
Idle Industry
This is probably an interesting game, but I gave up because the one thing I really disliked was the amount of resources and manufacturing that very quickly opens to you. You can buy raw materials, and you can either sell these raw materials or turn them into finished goods and sell them either. And each of these has several upgrade options (increase selling price, increase production, etc). Without even really getting too deep into the game, I have around 20 raw materials and around 30 finished products. A satisfying part of this genre is to have things slow open up for you, which gives me a decent feeling of satisfaction. But the money I got would quickly open up new products, so I would just jump ahead and purchase more expensive ones, and after a while I had a lot of materials and products at zero, and was instead focusing on latter ones.
2
Masters of Madness
Somewhat neat atmosphere and visuals, but too much active clicking. Click, upgrade to get more per clicks, get minions to get you some points without clicking, typical clicker, but with the added benefit of almost no idling. I like idling incrementals but clickers is a hard no from me.
1
Soda Dungeon 2
Basically similar to the first one, as far as I could tell. I did "finish" it but maybe I shouldn't have, since it really is the same thing from early on, specially once you get all the heroes and you kind of sort out which characters work best, then it's just the same. But because it was somewhat short and no real wall, it was at least easy to stick to it to the end.
2
Bacterial Takeover
Played for a decent amount and was actually more interesting that I thought, given the buttload of ad incentives. You create and upgrade bacteria, attack planets, and eventually go into a blackhole to prestige. Most of the game was good, but the part that killed it for me was the prestige system. Once you prestige, planets get super easy to attack, which becomes a lot of active play. I realized that each prestige was taking me at least 30 minutes to get to where I was, and it was just meaningless clicking. It got to a point where I was putting off prestige because it seemed like it would be a hassle so I stopped.
2
LogRogue
Cute graphics. The hero sort of hopping to hit the tiny monsters is cute to look at, but how long can you look at it and do nothing before you realize that it's boring? I suppose this is a game where it's just not for me. I don't like to have my phone open on a game and just watch it like a crazy person and do nothing. My rule is simple for incrementals. While the app is open, be active, if there isn't any choices to make, close the app while resources build up or whatever. I don't like it being open while I do nothing.
3
A Kittens Game
Incremental games are so strange. I get in and out of the phases. I loved this for so long and so obsessively that I wanted to only play incremental games. And then, just like that, I was wondering why the fuck I was wasting my time with this. Has happened countless times before.
But still probably the best incremental ever.
5
A Dark Room
An incremental cult classic of sorts but I don't find it really matches the genre. There is a bit of incremental at the beginning with people huts and stuff but then its just a ascii exploring game, which wasn't interesting to me.
2
Little Healer
Saw it mentioned in the Reddit incremental forum in one of the posts and thought it was a healer themed incremental which sounded neat. But it's like being a healer in a raid in World of Warcraft without any if the extras. Just a couple of bars representing your team mates and you healing them while they fight the boss. I didn't even like playing the healer in WoW so no way would I play this game.
1
Clickie Zoo
Started playing for a few days until I realized there a beta released with the dev reworking the game completely from scratch and releasing it as "Idle Zoo Tycoon". So, played that instead but this seemed like a game I would enjoy anyway.
4
Idling to Rule the Gods
The UI and one drawing if your character is really ugly enough to be distracting to me. The game, seemed interesting and I eventually was into it, but seems like a game that has been constantly being updated, which is not always a good thing, because features are obviously updated regularly to it, making the whole thing a bit bloaty.
I guess, this is the problem with this game for me, it's too fat. Also, one main part of the game is that your character creates Shadow Clones up to a maximum limit. Which is fine except the clones can't be made in offline mode. This might not be a big deal in its original web browser game but that doesn't work as well in a mobile format.
2
Realm Grinder
This is one of the really popular incremental and it's fanbase seems to love it for it's depth, but to be honest, I don't play these games for the depth, I play it for the simple dopamine rush of doing the same thing over and over again. It relaxes.
Although, I didn't even get to the depth part because I dislike games where it rushes in the beginning. I constantly bought buildings, got spells, and got upgrades without even looking at the description. Apparently, later on, we can get complicated race upgades, which seems not what I'm looking for in such a genre.
2
Spaceplan
A short (!!) incremental with an actual story (!!!). That's two cool points for it but unfortunately, the game mechanics of increment genre isn't so good. It's a space game with nice visuals and a great ending (cool music set to cool graphics) but the game itself wasn't really that fun. This same exact game would have been better in a different genre (maybe something like "Out There"?)
3
Zombidle
Felt like idle games again and this is the kind of examples that kept me away. Too much clicking and seems like advancement will start to get irritating since it relies on IAPs
2
Eggs, Inc
While I was playing it, Eggs, Inc was probably my favorite Android game I had ever played. But like most incremental games, there comes a moment when I suddenly stop and think, what am I doing?
Because there is something fascinating about Incrementals. Their addictiveness is in a way the whole point. An incremental is less of a game and more an act of electronic addictiveness. What's the point?
Eggs, Inc is a very well made and fun incremental but even the best in its genre is still pointless.
4
Castle Clicker
Supposedly a mix of incremental and city building but didn't really find out since the clickings were way to much. I know this is supposed to be the genre but I like the incremental part more than the tapping part. This seemed to be a good way to hurt your fingers.
2
Endless Era
This RPG clicker game is like other such games but with horrible GUI and animations. Tap tap tap. It's my fault for downloading such games. Why would I ever think this would be fun???
1
Idle Quote
An incremental game with a unique twist. This time we get to make up quotes! The first negative about the game and this irritates me a lot is most of the quotes are fake. A quick search on Google and this proves it. Quotes are generally attributed to Buddha or Ghandi or shit like that and it's usually fake like most quotes on the internet. This kills the major possible advantage of the game because I thought coming up with arbitrary words would at least give me some quotes to learn. Aside from the this, the game isn't fun either because it slows down very quickly meaning you combine words very slowly at a certain stage of the game and then it becomes a boring grind.
2
Monster Miser
An incremental game with almost no graphics. We just see character portraits of monsters which we buy and then upgrade until we buy the next monster. Eventually we prestige which gives us multipliers. The only game choice is choosing between two monsters with each new monster with unique benefits. Annoyingly there is a max limit which I wish didn't exist because I wanted to prestige so much that I would be over powerful in upgrading like that "Idle Oil Tycoon". Still, pointless but reasonably fun.
3
Pocket Politics
An incremental take on politics sounds fun but it's so generic that it could have been about anything. A Capitalist idle game or a cooking idle game, it wouldn't matter. IAP was also the usual shitty kind.
1
Time Clickers
A shooter incremental sounds like a cool twist but it's not a FPS like I imagined it would be. I'm just stuck in a room and I was shooting blocks. Upgrades didn't give me any enjoyment since I was shooting fucking blocks.
1
Tap Tap Fish - Abyssrium
I thought this was going to be relaxing incremental but the ridiculous and generic IAPs and all the social integeration spoil it. Too much time is spent in them asking you to buy or share or tweet or post or give them a blowjob. And there is nothing relaxing about that.
2
Cartoon 999
Incremental game about comic book writers, but not the marvel DC kind, it seemed to be the webcomic one and I think it's a Korean developer so all the characters and injokes made no sense to me. The whole thing was just targeted to a very specific audience.
2
Dungeon Manager
Incremental games need to be simple but this is beyond simple, it's just upgrade a fighter to level 5, go to next dungeon character, do the same, and just continue without any of the delicious balancing of upgrades like other idle games.
2
Final Fortress
Incremental games are already pointless but when it's super heavy on IAP than its also annoying, but when it always has bugs that doesn't register my offline earnings, then it just needs a uninstall in its face.
The zombie skin was also crappy.
1
Mana Maker
Here is how I know this clicker isn't very good. It doesn't make me hate all clickers and my life and mobile gaming in general for being so addictive and pointless.
So fail, sorry.
2
Infinity Dungeon
The usual incremental RPG that I should probably never play again. Starts simple enough and then gets more or a chore as you play.
1
Another incremental game which I had promised myself not to play anymore because they are so pointless and repetitive and endless. Well, this wasn't infinite and had a goal at 999 level so I thought it was good but while the humor was cute, the game did become very repetitive. Every 10 levels the slimes changed but after every 100 levels the whole thing restarted and while the monsters got stronger, I seemed to get even stronger. So the game became easier as I progressed and there was no more challenge. By level 800, I gave up.
2
Tap Dungeon RPG
Okay, I'm running out of ways to complain about those incremental RPG games that all have similar problems. It starts off reasonably fast and fun but soon it seems like I am in a data entry job. Doing the same thing over and over again with little changes.
1
Dungeon 999 F: Secret of Slime Dungeon
Another incremental game which I had promised myself not to play anymore because they are so pointless and repetitive and endless. Well, this wasn't infinite and had a goal at 999 level so I thought it was good but while the humor was cute, the game did become very repetitive. Every 10 levels the slimes changed but after every 100 levels the whole thing restarted and while the monsters got stronger, I seemed to get even stronger. So the game became easier as I progressed and there was no more challenge. By level 800, I gave up.
2
Tap Dungeon RPG
Okay, I'm running out of ways to complain about those incremental RPG games that all have similar problems. It starts off reasonably fast and fun but soon it seems like I am in a data entry job. Doing the same thing over and over again with little changes.
1
Tower of Hero
You start on the first floor of the tower and keep fighting your way up by summoning your heroes (by clicking) and recruiting other fighters, get upgrades, level up, and then, ugh, here is the typical incremental RPG part, restart, get items, and do it ALL over again.
There is something fun about restarting and getting slowly stronger each time but it also feels so pointless after a while. Such a pointless genre now that I have played a billion of such titles, heh.
3
Pageboy
Yet another incremental RPG which I have no idea why I downloaded because I'm sick of the genre. I played a pageboy to a knight who does the fighting while I collect the lot. I collect the loot, buy stuff for the knight, and eventually I restart to do the same thing again and get better items but this game I didn't even RESTART! Because fuck it! Fuck it!
2
Idle Warriors
The story is cute. Human population is regressing while monster population is on the rise. So the humans start enslaving monsters to mine for them! The brave warriors beat the crap out of monsters, kidnap the bosses, and enslave them. The animation of monsters slaving away while speech balloons above them talk about their wife and children is funny.
But the game itself is another RPG incremental which I should start staying away from. These games are like a chore for me nowadays because I'm doing the same crap again and again. The blame is probably on me because it seems like a reasonably solid game. But hey, fuck it, I PERSONALLY didn't enjoy it.
2
Tap! Tap! Faraway!
Any game that is remotely like Tap Titan scares me. They are addictive at first and very fast moving but after every restart gets more and more annoying. It soon turns into a time eating activity with the player having to redo the initial levels to get relics to get better items to progress further to restart to get relics to and so on until the player realizes how much time he is putting in the game for a repetitive activity.
2
Auto RPG
Now that is a title the game developers didn't spend too much time on. RPG battles are automatic but I can help out by clicking like a mad man. I started with one hero but would get additional members in my party as the story progressed. Party members receive skills as as they level up and while all the skill usage is automatic, it did give me a sense of progression which is extremely important in a RPG and which I think is usually lacking in incremental games. It usually starts feeling useless but in this game at least there are new maps, new members, and an actual end sight!
There is an infinity stage once the last boss is defeated but I am glad the infinity stage happens AFTER the end and it's not the game itself.
4
Merchant
Hire a hero and send on to battle. The battles is done automatically and takes time, starts with something short like 10 seconds with each battle taking longer. The loot is raw materials which can be used to craft equipment which also takes real life time with better items taking longer. The crafted items can either be sold or equipped to the hero to make him be able to fight stronger monsters.
I was worried I would hate the longer crafting and fighting times because I hate games which I have to watch for a task to finish but even though the durations for longer, I had more to do. However, I don't know what would have happened in the end game because I gave up on it. New maps were exactly like the first map just with different heroes but the progression was similar in each level which felt that I was doing the exact same thing all over again but with longer task times.
2
Idle Oil Tycoon
This is the best idle game I played. It's graphics aren't just minor, they are none existent. It's just numbers, so basic that my sister thought I was on a stock market app.
It's such a simple concept. Invest, get oil, upgrade then like other idlers restart to get a bonus and do the full thing all over again. When I finished the game, I played the unlimited mode which I played until the unlimited mode couldn't handle the numbers anymore.
5
Soda Dungeon
This kind-of Idle Dungeon was great. I started with weak ass fighters who would fight on my behalf while I collected the loot. I then got to use the lot to upgrade the sofa bar to recruit more adventurers. Not sure why it was a sofa bar. Maybe they wanted to make it a family game and not have alcohol? Sounds weird but the sofa element in a RPG game sounds weirder.
The game only hit a brick for me when, like most other incremental games, there is no real closure. Once I thought I bet the big bad guy, it just goes on, harder but similar enough with no end in sight. Eventually, we have to stop playing right, but it always feels a bit like a let down when I don't feel like I have finished the game.
4
10 Billion Wives Kept Man Life
The two games from this company, 10 Billion Wives and Kept Man Life, have similar strengths and weaknesses.
I liked the silly premises from both. In 10BM, I had to get married as much as I could, using the loves I collect to marry more expensive wives! In KML, I'm a boyfriend who doesn't work and I have to please my career gf so she would take care of me.
Both start reasonably fast and I was willing to grind through difficult parts but the end game is like a brick wall. Passing through it to get all the achievements is pretty much impossible unless one puts in way too many hours. And it's a shame because I really wanted to get all the achievements to see all the tiny little extra stuff.
3
Adventure Capitalist
One of the better incremental games, but now that I am out of the short lived incremental fan phase, I realized how dumb the genre is. Tap, tap, tap, upgrade, do this a million times, reset, and do it all over again like a moron. The game does deserve credits for me acting like a moron and playing it for so long but I also cheated and got free cash and then if occupying became even more pointless.
3
The Monolith
A combination of an incremental and a civilization building game seemed like an excellent idea and in some ways, it was, specially how we get to upgrade through the ages from cavemen to futuristic. But no offline feature means that the resets aren't enticing.
2
USSR Simulator
An incremental game that has a great theme (USSR!) but absolutely horrible to enjoy, even though I did stick to it. After a certain upgrades, the game just turned into me popping in the game, clicking an upgrade and then forgetting about the game for a few days.
2
RPG Clicker
They should call these games tappers not clickers. We are not clicking anything on a touchscreen device. Anyway, tap tap tap level up buy weapons tap tap and uninstall.
1
Logging Quest Logging Quest 2
[Review is for the original and its sequel]
There is not much of a difference between the game. I actually played them both at the same time because the actual game is offline. You choose your hero, send them to a dungeon, and then come back to the game after a while to see how well they did. I thought an offline RPG like this might be interesting but then, if you don't really play a game, how much fun can it be?
1
Another pointless incremental. I was in an incremental phase and got so many incremental games that I know realize were absolutely pointless.
Hit a tree, buy upgrades, get a new hero, and continue hitting a tree. Not much offline it seems which is what I like about incrementals.
1
Galaxy Clicker
A space incremental that should have been a lot of fun. You get to upgrade your spaceship and buy new ones and explorer new planets. But first of all, the interface is so ugly that it makes playing the game less enjoyable. And a lot of things I didn't really get no matter how much I would play like the full exploring planets. The spaceships were nice, so it could have been fun.
2
Megatramp
A pretty pointless incremental kind of game. You are a tramp and then you can collect money to buy upgrades to make more money, with no strategy needed, nor any effort needs to be made to hurt your brain cells.
1
Inflation RPG
It supposed to be some kind of incremental RPG, I think, which has you resetting and getting more powerful and then fighting monsters to get insane levels. It is very unique but I couldn't get into it.
2
Widget RPG
Are you fucking with me? This is button bashing rpg in the most extreme manner. You get a widget, so you don't even have to open the game and distract yourself from the button bushing. Just click the button and the game plays behind the scenes and gets you experience, loot, and kills.
It's a ridiculous idea that is fun for a few minutes to see what they come up with but there is only so much button bashing you can do.
2
Capitalist Tycoon
I downloaded this game because I was in an incremental/idle game phase and really enjoyed AdVenture Capitalist. But this game is nothing like that. On the surface, it seems similar, buy small investments, make money, buy bigger investments, and so on.
But with this game, there is no offline mode, and you keep having to wake up managers, AND the goal is to see how much you make in one year. Bah. I prefer the incremental approach which makes you build and build and build, not try to rush it in just a year.
2
Clicking Bad
An incremental clicking game that is themed after Breaking Bad. It is a fun idea it's a very simple game with little to do aside from the obvious of upgrading and upgrading. The only twist might be to balance out making lots of money selling drugs and not attracting the law but even that is only a small challenge at the start. Eventually, you will get enough upgrades to bring the law risk so down that it makes no impact on the game play.
2
Zombie Tapper
A super basic incremental clicker game with a zombie team. Click click click to eat brains, use brains (?) to buy zombies to do the brain eating for you and then buy upgrades for your zombies, and buy new zombies and it all feels very pointless.
1
Bitcoin Billionaire
I started to enjoy incremental games, but it needs to have a good offline mode, because I don’t want to just play a game where I keep tapping. But that doesn’t mean I didn’t play. I played it, and I played a lot of it, because I could reset the game (like most incremental games) and it gives you a small benefit where you could finish the full game a bit faster (it gives you bonus income). So, I kept finishing and resetting, and each time the start to finish would shorten, so I thought I would reach a stage where I could finish each start-to-finish in an instant! It didn’t happen. I got bored first.
3
Tap Titan
An addictive tapping game. Just tap on the creatures, level up, get new skills, hire heroes, and then reset and to it all over again to progress further. It’s an incremental game where it depends on resets to progress, but no real offline bonus, so you have to be playing online. Which got boring, so I installed an app that does the tapping for me, which is actually a stupid way to play the game, but this isn’t an attempt to prove to anyone my intelligence. Anyway, thankfully something went wrong and my progress got deleted, WHICH WAS A GOOD THING, because the game was extremely addictive.
4
God Squad
I’ve realized most incremental games are stupid. Tap on monsters to kill, collect gold, buy Roman Gods, level them up, fight other monsters, and then get bored.
1
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5 Quick tl;dr iOS Game Reviews / Recommendations (Episode 70)

Welcome back to this weekly summary of the 3 most interesting games I played this week :)
This episode includes one of the best casual puzzle games I have ever played, a challenge 2D action platformer, and a new solitaire card game from the developer of Card Thief and Card Crawl!
Disagree with my opinion? Let’s have a friendly discussion below.
New to these posts? Check out the first one from 70 weeks ago here.
The games are "ranked" somewhat subjectively from best to worst, so take the ranking for what it is.

Let's get to the games:

UnpuzzleR [Game Size: 43 MB] (free)

Genre: Puzzle / Indie / Casual / Jigsaw - Offline Playable
Orientation: Landscape
Required Attention: Some
tl;dr review:
UnpuzzleR is a unique casual puzzle game where our objective is to undo a jigsaw-like puzzle one piece at a time. Each puzzle piece has an arrow indicating the direction it will attempt to move once clicked, and if nothing is blocking the piece, it flies away and is removed from the puzzle.
The difficulty is nicely balanced, and since we can skip levels, there’s no way to truly get stuck in any of the game’s 250 levels. There are also no annoying tutorials or introductions to the 15 different puzzle piece types. Instead, we get to simply learn as we play, which is rare for a mobile game.
The minimalistic art-style features a dark-mode for playing in dimly lit rooms, and with no time-limits or scores, the gameplay experience is stress-free and very casual, while still providing a challenging experience in later levels.
Monetization happens through forced ads between levels and incentivized ads for additional hints or to skip levels. These ads can be removed through a one-time $1.99 iAP on iOS and $4.99 iAP on Android that also unlocks all 250 levels and allows us to make unlimited mistakes per level.
UnpuzzleR is a must-play game that you’re almost guaranteed to love if you enjoy relaxing puzzle games.
App Store: Here

Unbroken Soul Lite [Game Size: 49 MB] (free)

Genre: Action / Platformer / Indie / 2D - Offline Playable
Orientation: Landscape
Required Attention: Full
tl;dr review:
Unbroken Soul Lite is a fun 2D retro pixel-art action platformer game where we fight and jump our way through hordes of enemies and challenges scattered across nine regions while trying to unravel a mysterious story.
Each region is split into smaller sections that we complete with our sword and bow, with a unique boss waiting at the end of every region. Before entering a new region, we can spend coins earned through gameplay at various NPCs to upgrade our equipment, abilities, and even buy potions that improve our strength until our next death.
The controls work decently well, with both joystick, d-pad, and Bluetooth controller options. My only gripe is that it is easy to miss-click while navigating the settings menu. The graphics aren’t stunning, but the unforgiving level design and obstacles provide a fun and challenging experience rich in deaths. The game is relatively quickly completed, but there are thankfully multiple difficulty settings to pick from to make the journey take a bit longer.
Unbroken Soul Lite monetizes through occasional forced ads between levels, which can be removed through a $1.99 iAP. The non-Lite version of the game costs $2.99 and offers the same content, but without ads or additional iAPs.
App Store: Here

Gnomitaire [Total Game Size: 120 MB] (free)

Genre: Card / Solitaire / Indie - Offline
Orientation: Portrait
Required Attention: Some
tl;dr review:
Gnomitaire is a new simple but challenging solitaire card game from Card Crawl and Card Thief indie developer Arnold Rauers.
As with most great card games, the rules of Gnomitaire are simple and straightforward; with four cards on our hand at a time, we must distribute 16 randomly generated cards into four columns so that there is one heart, spade, club, and diamond type card in each column. The tricky part is that each card tells us which type of card(s) we can place on top of it. So to win, we must figure out the correct order in which to place the cards in each of the four rows.
There are no time-limits, yet the game quickly becomes incredibly challenging – especially in the Expert and Challenge game modes. The graphics are simple but unique, with a style that matches the developer’s previous games. The only downside is that the gameplay does become repetitive rather quickly, although that is the case with any type of solitaire game.
Gnomitaire is a free game with no iAPs, and while the Play Store suggests there are ads, I haven’t seen any myself. So if you’re looking for a fun and unique solitaire card game, this is a must-try.
App Store: Here
Google Sheet of all games I've played so far (searchable and filter-able): https://docs.google.com/spreadsheets/d/1bf0OxtVxrboZqyEh01AxJYUUqHm8tEfh-Lx-SugcrzY/edit?usp=sharing
TL;DR Video Summary (with gameplay) of last week's 3 games: https://youtu.be/xvusFrgJ3HA
Episode 01 Episode 02 Episode 03 Episode 04 Episode 05 Episode 06 Episode 07 Episode 08 Episode 09 Episode 10 Episode 11 Episode 12 Episode 13 Episode 14 Episode 15 Episode 16 Episode 17 Episode 18 Episode 19 Episode 20 Episode 21 Episode 22 Episode 23 Episode 24 Episode 25 Episode 26 Episode 27 Episode 28 Episode 29 Episode 30 Episode 31 Episode 32 Episode 33 Episode 34 Episode 35 Episode 36 Episode 37 Episode 38 Episode 39 Episode 40 Episode 41 Episode 42 Episode 43 Episode 44 Episode 45 Episode 46 Episode 47 Episode 48 Episode 49 Episode 50 Episode 51 Episode 52 Episode 53 Episode 54 Episode 55 Episode 56 Episode 57 Episode 58 Episode 59 Episode 60 Episode 61 Episode 62 Episode 63 Episode 64 Episode 65 Episode 66 Episode 67 Episode 68 Episode 69
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the best offline fighting games for android video

Top 10 Best Android Fighting Games - YouTube Top 10 Best Online/Offline Fighting Games on Android - iOS Top 17 Best Offline Games For Android 2020 #2 - YouTube Top 21 Best Offline Fighting Games For Android/iOS (new ... Top 10 Best Fighting Games for iOS/Android in 2020 - YouTube TOP 10 Best Offline Fighting Games 2021 For Android & iOS ... TOP 10 BEST NEW FIGHTING GAMES FOR ANDROID & IOS 2020/2021 ... Best Offline Fighting Game for Android 🔥 Game Link ... Top 24 Offline Fighting Games For Android & iOS - YouTube TOP 10 Best Fighting Games for Android & iOS in 2019/2020 (Offline & Online) Ultra Graphics HD

If you are looking for an offline action game under 50MB, then NOVA Legacy is the best game for you. It is a product of a trusted and popular publisher called Gameloft SE. NOVA Legacy comes with offline as well as online gameplay options. It is also a shooting game that has a large number of machinery and maps, and all of this is just 50MB. Good fighting games on Android are hard to find. Thankfully, there are at least a few, so here are the best fighting games for Android! While talking about the best free offline Android games, Apocalypse stands out from the crowd. If you want the strange fear of losing yourself in a dark room when there is no way to escape this game can let you experience that. Into the Dead is a game where you must spend as much as you can to save yourself from a doom. You are in a gloomy world of the zombie apocalypse where you must do When you move ahead in the game you will get more complicated to play with. The motto of this game is not to get harder when you move ahead in this game but developers even told that it is just for relaxation. This is probably Best Offline Game for Android Device. ∞ Infinity Loop Game for Android. Arcane Quest Legends is probably one of the best offline RPG games on Android. The game puts us in control of a customizable character whose mother and father were attacked when he was a kid Cover Fire is one of the most good looking offline shooting games available for Android. If you want an explosive action-packed shooter for Android then Cover Fire will surely be a good choice. You get to choose from a diverse roster of characters to play as and there is a large collection of deadly weapons that you can use against the enemies. Portal Knights is one of the newer role-playing games to arrive on Android, placing you in a cooperative 3D sandbox where you’ll be able to fight solo or with your friends. The game can be played offline, giving you plenty of solo content to play; however, if you ever happen to be around a wireless connection, you can play local multiplayer with your friends. Boxing Star is one of the best fighting games for Android for you. This boxing game is all about how one can accurately doge and land punches on the enemy. The game comes with a pretty basic... Plants vs. Zombies 2 (Free, In-app Products) One of the most popular games on PC before games with high-end graphics flooded the market. Plants vs. Zombies series recently hit the Android stores too and is easily one of the best android games to play without the Wi-Fi. So, if you want to enjoy them without the internet then try out these best offline fighting games for Android. Fighting Games For Android That You Can Play Without Internet 1. Shadow Fight 2. This game is based upon the Ninja and Martial arts fighting theme. All the characters involved in this game are shadows or you can call them silhouettes. In the training and initial stages, the player

the best offline fighting games for android top

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Top 10 Best Android Fighting Games - YouTube

_____Best Offline Fighting Game for Android 🔥 Game Link 👇👇Thanks for watchingDo Like , Subscri... Best offline (Play without internet connection no WiFi needed) Fighting Games for android & iOS HD l VinIsHereThis time brought the best fighting games which... Top 10 Best 🔥 Fighting Games On Android & iOS in 2019/2020 Offline & Online Ultra Graphics HD You must play Fighting games may not be the most popular genre anymore, but the people who ... New best Offline (play without internet connection no wifi needed) games for Android 2020 part 2 l VinIsHereMy Discord come join in!! (Have conversations wit... DOWNLOAD LINKS BELOW:https://www.phonearena.com/news/Best-fighting-games-iPhone-Android-2020_id121509[00:00] Intro[00:14] #1: Final Fighter[00:49] #2: Punch ... TOP 10 Best Offline Fighting Games 2021 (Android & iOS)Welcome to Arcade GT, Best Offline/Online Free/Paid Android & iOS Games. Top Android & iOS 2021: http... Ranking the #best online and offline #fighting #games on Android and iOS, drop a like and enjoy! Become a member and get access to member's only perks! htt... Best offline (play without internet connection)Fighting Games for Android & iOS to play in 2016.So actually Im getting good response on my offline lisy so I ... top 10 best 🔥 fighting games on android & ios in 2020/2021 offline & online ultra graphics games gamerzed tv part 1 the best games are always at th... Ranking of the best fighting mobile games for your Android smartphone and tablet. These are the top-rated arcade fighting titles currently available on the G...

the best offline fighting games for android

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